KI - Künstliche Intelligenz: Vol. 25, No. 1 Haufe, Sebastian; Michulke, Daniel; Schiffel, Stephan; Thielscher, Michael
Although we humans cannot compete with computers at simple brute-force search, this is often more than compensated for by our ability to discover structures in new games and to quickly learn how to perform highly selective, informed search. To attain the same level of intelligence, general game playing systems must be ...