A game-based evaluation model for a successful cooperation in cloud computing
Author:
Abstract
While the cloud concept has passed the hype of emerging technologies, community clouds became more popular, but are rarely addressed in publications so far. Within our research, we iteratively developed a business board game that contributes to give a more elaborate and realistic user experience for a complex cooperative situation and the strategy development in a community cloud. With action research, the game closely fits to a relevant defined problem and we validated its efficacy within a workshop with expert IT practitioners. Finally, we conclude with benefits for academic research and practical implementations.
- Citation
- BibTeX
Labes, S.,
(2014).
A game-based evaluation model for a successful cooperation in cloud computing.
In:
Plödereder, E., Grunske, L., Schneider, E. & Ull, D.
(Hrsg.),
Informatik 2014.
Bonn:
Gesellschaft für Informatik e.V..
(S. 371-382).
@inproceedings{mci/Labes2014,
author = {Labes, Stine},
title = {A game-based evaluation model for a successful cooperation in cloud computing},
booktitle = {Informatik 2014},
year = {2014},
editor = {Plödereder, E. AND Grunske, L. AND Schneider, E. AND Ull, D.} ,
pages = { 371-382 },
publisher = {Gesellschaft für Informatik e.V.},
address = {Bonn}
}
author = {Labes, Stine},
title = {A game-based evaluation model for a successful cooperation in cloud computing},
booktitle = {Informatik 2014},
year = {2014},
editor = {Plödereder, E. AND Grunske, L. AND Schneider, E. AND Ull, D.} ,
pages = { 371-382 },
publisher = {Gesellschaft für Informatik e.V.},
address = {Bonn}
}
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More Info
ISBN: 978-3-88579-626-8
ISSN: 1617-5468
xmlui.MetaDataDisplay.field.date: 2014
Language: (en)
Content Type: Text/Conference Paper
Collections
- P232 - INFORMATIK 2014 [297]